Gex: Enter the Gecko (Jan 29, 1998 prototype)
Jump to navigation
Jump to search
Gex: Enter the Gecko (Jan 29, 1998 prototype) | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Download Gex: Enter the Gecko (Jan 29, 1998 prototype) (info) |
A late pre-release build of Gex: Enter the Gecko for the Sony PlayStation.
Notes
- Dated about two weeks before the final NTSC build
- Bug: the "Update Save" option does not work: it simply takes you to the Memory Card screen every time, where the player has to manually select which block to use. In the final, after you first exit a stage during a play session, you only have the option of "Save Game". After you select which block to use, the next time you exit a stage (and all subsequent times, for that play session) an "Update Save" option appears: when chosen, it says "Saving..." followed a few seconds later by "Save completed", after which the player returns to controlling Gex.
- Other than the above bug, there are no other notable changes
Origin
See also